Dash into them
The top that drives into a hit does almost 5 times the damage of the top that gets hit. Waiting is losing. Hit hard enough and a part falls off.

Spinning in a corner is not a plan.
An arcade roguelike. Build a top from a blade, a ring and a tip, then send it into a bowl full of enemies. Push them into bombs, slide over ice, and hit the boss so hard that a part falls off.
Windows · Linux · Steam Deck · full controller support · 14 languages
The top that drives into a hit does almost 5 times the damage of the top that gets hit. Waiting is losing. Hit hard enough and a part falls off.

A blade, a ring and a tip. 18 parts. Every part changes the shape of the top on the floor, not just a number on a card.

Every room is one fight. Sometimes it is one rival with a name and a grudge. Sometimes it is 20 small ones at once.

Ice floors. Barrels of TNT. Pillars in the way. Anything that can hurt you can hurt a rival, so push one into it.

A skill, a stat or a relic. 27 of them. Do not like the three on the table? Reroll for coins and see three more.

Your spin is your life. When it stops, or when you go over the rim, the run ends. You keep the scrap. Come back with a different top.

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